Plugin Architecture Design Pattern – A Beginner’s Guide to Modularity
If you like the sound of flexibility, modularity, and extensibility then the plugin architecture design pattern is something you're going to want to check out!
If you like the sound of flexibility, modularity, and extensibility then the plugin architecture design pattern is something you're going to want to check out!
Life in software development is full of problem-solving and excitement, but there are plenty of questions about concerns that can arise. Check them out!
Want to know how you can deliver value to your end users rapidly? Let's dive into vertical slices and see what high performing engineering teams are using!
In programming, this struggle is real: How to balance learning theory with building things? How do you actively learn and balance it with practical application?
Without a doubt you've had to ask yourself, "What is the best beginner programming language?" if you're new to programming. This article will help you decide!
(This article is intended to be a spiritual successor to this previous entry, and now includes Tasks!) Even if you're new to C#, you've probably come across at least one of Tasks, Threads, or BackgroundWorkers. With a bit of additional time, it's likely you've seen all three in your journey. They're all ways to run concurrent code in C# and each has its own set of pros and cons. In this article, we will explore how each one operates at a high level. It's worth noting that in most modern .NET applications and libraries you'll see things converging to Tasks. The Approach I've gone ahead and created a test application that you can find here. Because this is in source control, it's possible/likely that it will diverge from what we see in this article, so I just wanted to offer…
Are you starting your career in software development? Check out this FAQ-style article for tips on applying for jobs, reaching out, and interviewing!
Starting your career in software development? Here are some frequently asked questions about post secondary education working towards this!
Unit tests or functional tests? What's the difference and which ones should you be using? Find out in this super quick compare-and-contrast!
As I've been trying to get more YouTube content put together more steadily, one of the themes I'm interested in is doing some behind-the-scenes of the role playing game (RPG) I'm making with some friends in Unity3D. I've found that being able to work on an RPG outside of my regular day job is a really awesome way for me to keep up on my technical skills. I love coding, and the further along I move in my career as an engineering manager, the less time I actually spend writing code myself. I pride myself in being a technical engineering manager, so for me working on this RPG is a great outlet for creativity and practice. I mentioned this in my LinkedIn post here: Persisting Game Objects Across Maps In this video, I focus on one of the challenges the…